Software Engineering Principles
SOLID architectural design patterns, modular decomposition, refactoring strategies, and clean code paradigms for maintainable systems.
Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.
SOLID Principles & Object-Oriented Decomposition
Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.
Dependency Inversion in architecture, Onion and Hexagonal boundaries, domain entities vs application use-cases, and driven vs driving adapters.
Architectural Patterns - Layered, Hexagonal & Event-Driven
Hexagonal architecture, ports and adapters, domain models, decoupling infrastructure from business logic, and testability boundaries.
Composition over inheritance, behavioral design patterns, Chain of Responsibility middleware, Strategy registries, Observer streams, and Circuit Breakers.
Design Patterns - Creational, Structural & Behavioral
Gang of Four patterns in modern distributed systems, middleware pipelines, dynamic strategy dispatch, and state machines.
Martin Fowler's refactoring taxonomy, code smells, Cyclomatic Complexity quantification, AST-based static analysis, and automated CI/CD quality gates.
Code Refactoring, Technical Debt Management & Code Reviews
Technical debt ratios, AST linting, cyclomatic complexity metrics, automated refactoring pipelines, and code review governance.